Ori and the Blind Forest
STORY:
The player controls Ori, a white guardian spirit. Long ago, Ori fell into the forest and was adopted by a bear-like creature who raises Ori as its child. A malevolent entity, Kuro, appears and takes Ori's mother from him, forcing Ori to explore the forest on his own. Initially, Ori is very weak and can only jump about. During the game, Ori meets Sein /saɪn/, who will both guide Ori on his adventure and attack enemies. As the player gains experience, they may choose new abilities for Ori and Sein, allowing Ori to explore more of the game world.
In addition to save points scattered in the game, players can create "soul links" at any time they choose to serve as checkpoints. However, soul links can only be created using special resources collected during gameplay; the needed resources are not in abundant supply, forcing players to create them only when necessary.
REVIEW :
The first ten minutes of Ori and the Blind Forest
depict a beautiful and soul-crushing story of friendship, selflessness,
and loss. They recall the opening minutes of Pixar's Up! in their melancholy, and like in Up!,
the introduction provides an emotional foundation for the
life-affirming journey that follows. It is a phenomenal opening--a short
and wordless tale, playacted by two expressive characters who move with
purpose and demonstrate pure affection towards each other.
There's
a certain elegance to the game's initial sorrow, and it translates to
the way you move through this exquisite 2D platformer. Ori and The Blind
Forest is, on a fundamental level, structured as so many other
platformers are; It springs from the Metroid and Castlevania tradition,
gating your progress behind doors that can only be opened once you have
learned a particular skill. As the nimble, lemurlike Ori, you leap and
flit about with fantastic grace, and as Ori's abilities improve, so do
the joys of navigating his world. When you learn how to climb walls, Ori
responds wonderfully to subtle movements of the analog stick, allowing
you to finesse him into exactly the right place, such as a sliver of
stone embedded within a sea of lava. When you earn your double-jump, Ori
somersaults like an acrobat and reacts in mid-air to your aftertouch.
What a delight to have such fine control over a character this agile.
One by one, you learn new skills, and new
challenges arrive with them. Ori can fire energy orbs at nearby foes
when he isn't avoiding them completely, and those creatures can be
difficult to overcome. The blobs that stick to walls and ceilings? They
aren't much of a hassle, at least until they coat the surfaces you need
to cross and spit acid onto the ground. They won't let you stay still:
You must take advantage of Ori's dexterity, by leaping over acidic
pustules, jumping from wall to wall, or putting the other abilities you
have to good use. For instance, you ultimately learn how to deflect
projectiles, aiming them back at your foes while propelling yourself in
the opposite direction. Turning an oncoming ball of fire back towards
its owner is fun, but if you don't pay attention, you could thrust Ori
into a wall of spikes, or into a crow hovering nearby.
Propelling
yourself through the sky in this manner becomes one of Ori and the
Blind Forest's most vital maneuvers. When you first learn it, you
typically use the glowing lanterns that dangle from overhangs. Soon,
however, you must fire Ori through treacherous areas replete with fiery
spheres and those pesky crows, which hurl towards you as if launched
from a slingshot. Timing is crucial, as is quickly determining the
safest trajectory that still delivers you to your destination. That
mid-air fling is at the heart of one of the game's most thrilling
scenes: a difficult escape from roaring tides that swallow you whole
should you make a single grievous error.
The trial and error this scene and others require
can prove frustrating if you prefer to move on to the next area rather
than discover, learn, and adapt. I admit to shouting a few expletives
when unforeseen circumstances cut my attempts short, falling boulders
with crystalline spikes covering their undersides and perilous geysers
that spurted from the walls among them. But what a feeling it is to
overcome these challenges. The tightly timed retreats that close each
chapter are among the finest joys in any platformer--or any game at
all--released in recent years. If Ori were clumsy, or if these sequences
weren't timed so precisely, these moments would be simply annoying. But
in Ori and the Blind Forest, each element harmonizes with every other.
If you run into trouble, the game's save system eases the pain. You
gather crystals as you play that function as checkpoints, allowing you
to determine where you will respawn if you succumb to a bile-spewing
frog. You must take care, however, not to drop these crystals everywhere
you go, since you can only carry so many.
Those
pulse-pounding escapes are complemented by moments of quiet bliss. In
time, Ori can break his fall with a leafy parachute, gliding across the
screen like a flower petal on the wind. During these moments, it's easy
to appreciate the game's visual artistry. Multiple layers give each
environment a lovely sense of depth. As you cross a log that bridges one
tunnel to the next, thick trees rise in the background. Embers and fire
crackle behind you, giving your trek across the troubled world a sense
of urgency and purpose. Luminescent blue plants alternately close and
unfurl with each jump, shining and glittering even as they become your
next cause of death. It is a fairy tale come to life, a description that
has rightfully earned "cliche" status--yet rarely is the description so
apt as it is in Ori and the Blind Forest.
It isn't just the vibrant art and lush orchestral
soundtrack that furnish a storybook mood. It's also the story, which is
infrequently told to you via subtitles, accompanied by a narrator who
chants along in an unknown language, in the style of Okami, or Panzer Dragoon Orta.
It is a simple fable about the renewal of a ravaged land; It is in the
details that you find the delights worth prizing. A critter that
absconds with an important artifact gains importance you don't initially
expect, revealing loneliness, fear, and tenderness not with words, but
with exaggerated bows and nods. If there is any blight on this
atmospheric transcendence, it is the frame rate, which occasionally
falters, ever so slightly, in the final hours.
It's
important, however, not to mistake Ori and the Blind Forest for being
simply beautiful. It certainly is--but it is also unceasingly clever. It
consistently surprises you with new tricks: gravitational divergences,
new ways to move through its spaces, and carefully designed levels that
require you to think quickly and respond. It is not as snappy as, say, a
typical Mario platformer, seeking instead a broader gameplay arc
stretching across a single, interconnected world. It's a superb and
thematically consistent approach that allows Ori and the Blind Forest to
build joy on a bed of heartache, adding a new layer of mechanical
complexity with each ray of hope.
The Good :
(+) Sorrowful opening is among the best story sequences of any game
(+) Each earned skill gives movement a new sense of joy
(+) Colorful and contiguous world is a wonder to explore
(+) Terrific pace introduces new challenges at a rewarding rate
(+) Thrilling escape sequences get the heart pounding
The Bad :
(-) Trial and error can prove frustrating
Sumber: Gamespot
Ori and the Blind Forest
Reviewed by Fachrul
on
1:05 PM
Rating:
Game online telah memungkinkan bagi semua orang untuk menikmati manfaat dari bermain game dan kasino dari kemewahan rumah kita. Ini memang perubahan yang ramah, karena kita tidak perlu pergi ke toko lagi atau berburu kasino lokal Ini juga merupakan
ReplyDeleteasikqq
dewaqq
sumoqq
interqq
hobiqq
rajawaliqq