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Ori and the Blind Forest




STORY:

The player controls Ori, a white guardian spirit. Long ago, Ori fell into the forest and was adopted by a bear-like creature who raises Ori as its child. A malevolent entity, Kuro, appears and takes Ori's mother from him, forcing Ori to explore the forest on his own. Initially, Ori is very weak and can only jump about. During the game, Ori meets Sein /saɪn/, who will both guide Ori on his adventure and attack enemies. As the player gains experience, they may choose new abilities for Ori and Sein, allowing Ori to explore more of the game world.


In addition to save points scattered in the game, players can create "soul links" at any time they choose to serve as checkpoints. However, soul links can only be created using special resources collected during gameplay; the needed resources are not in abundant supply, forcing players to create them only when necessary.

 
 REVIEW :

The first ten minutes of Ori and the Blind Forest depict a beautiful and soul-crushing story of friendship, selflessness, and loss. They recall the opening minutes of Pixar's Up! in their melancholy, and like in Up!, the introduction provides an emotional foundation for the life-affirming journey that follows. It is a phenomenal opening--a short and wordless tale, playacted by two expressive characters who move with purpose and demonstrate pure affection towards each other.
There's a certain elegance to the game's initial sorrow, and it translates to the way you move through this exquisite 2D platformer. Ori and The Blind Forest is, on a fundamental level, structured as so many other platformers are; It springs from the Metroid and Castlevania tradition, gating your progress behind doors that can only be opened once you have learned a particular skill. As the nimble, lemurlike Ori, you leap and flit about with fantastic grace, and as Ori's abilities improve, so do the joys of navigating his world. When you learn how to climb walls, Ori responds wonderfully to subtle movements of the analog stick, allowing you to finesse him into exactly the right place, such as a sliver of stone embedded within a sea of lava. When you earn your double-jump, Ori somersaults like an acrobat and reacts in mid-air to your aftertouch. What a delight to have such fine control over a character this agile.
One by one, you learn new skills, and new challenges arrive with them. Ori can fire energy orbs at nearby foes when he isn't avoiding them completely, and those creatures can be difficult to overcome. The blobs that stick to walls and ceilings? They aren't much of a hassle, at least until they coat the surfaces you need to cross and spit acid onto the ground. They won't let you stay still: You must take advantage of Ori's dexterity, by leaping over acidic pustules, jumping from wall to wall, or putting the other abilities you have to good use. For instance, you ultimately learn how to deflect projectiles, aiming them back at your foes while propelling yourself in the opposite direction. Turning an oncoming ball of fire back towards its owner is fun, but if you don't pay attention, you could thrust Ori into a wall of spikes, or into a crow hovering nearby.
Propelling yourself through the sky in this manner becomes one of Ori and the Blind Forest's most vital maneuvers. When you first learn it, you typically use the glowing lanterns that dangle from overhangs. Soon, however, you must fire Ori through treacherous areas replete with fiery spheres and those pesky crows, which hurl towards you as if launched from a slingshot. Timing is crucial, as is quickly determining the safest trajectory that still delivers you to your destination. That mid-air fling is at the heart of one of the game's most thrilling scenes: a difficult escape from roaring tides that swallow you whole should you make a single grievous error.

The trial and error this scene and others require can prove frustrating if you prefer to move on to the next area rather than discover, learn, and adapt. I admit to shouting a few expletives when unforeseen circumstances cut my attempts short, falling boulders with crystalline spikes covering their undersides and perilous geysers that spurted from the walls among them. But what a feeling it is to overcome these challenges. The tightly timed retreats that close each chapter are among the finest joys in any platformer--or any game at all--released in recent years. If Ori were clumsy, or if these sequences weren't timed so precisely, these moments would be simply annoying. But in Ori and the Blind Forest, each element harmonizes with every other. If you run into trouble, the game's save system eases the pain. You gather crystals as you play that function as checkpoints, allowing you to determine where you will respawn if you succumb to a bile-spewing frog. You must take care, however, not to drop these crystals everywhere you go, since you can only carry so many.
Those pulse-pounding escapes are complemented by moments of quiet bliss. In time, Ori can break his fall with a leafy parachute, gliding across the screen like a flower petal on the wind. During these moments, it's easy to appreciate the game's visual artistry. Multiple layers give each environment a lovely sense of depth. As you cross a log that bridges one tunnel to the next, thick trees rise in the background. Embers and fire crackle behind you, giving your trek across the troubled world a sense of urgency and purpose. Luminescent blue plants alternately close and unfurl with each jump, shining and glittering even as they become your next cause of death. It is a fairy tale come to life, a description that has rightfully earned "cliche" status--yet rarely is the description so apt as it is in Ori and the Blind Forest.

It isn't just the vibrant art and lush orchestral soundtrack that furnish a storybook mood. It's also the story, which is infrequently told to you via subtitles, accompanied by a narrator who chants along in an unknown language, in the style of Okami, or Panzer Dragoon Orta. It is a simple fable about the renewal of a ravaged land; It is in the details that you find the delights worth prizing. A critter that absconds with an important artifact gains importance you don't initially expect, revealing loneliness, fear, and tenderness not with words, but with exaggerated bows and nods. If there is any blight on this atmospheric transcendence, it is the frame rate, which occasionally falters, ever so slightly, in the final hours.
It's important, however, not to mistake Ori and the Blind Forest for being simply beautiful. It certainly is--but it is also unceasingly clever. It consistently surprises you with new tricks: gravitational divergences, new ways to move through its spaces, and carefully designed levels that require you to think quickly and respond. It is not as snappy as, say, a typical Mario platformer, seeking instead a broader gameplay arc stretching across a single, interconnected world. It's a superb and thematically consistent approach that allows Ori and the Blind Forest to build joy on a bed of heartache, adding a new layer of mechanical complexity with each ray of hope.

The Good :
 (+) Sorrowful opening is among the best story sequences of any game
 (+) Each earned skill gives movement a new sense of joy  
 (+) Colorful and contiguous world is a wonder to explore 
 (+) Terrific pace introduces new challenges at a rewarding rate
 (+) Thrilling escape sequences get the heart pounding

The Bad :
(-) Trial and error can prove frustrating

Sumber: Gamespot



Ori and the Blind Forest Ori and the Blind Forest Reviewed by Fachrul on 1:05 PM Rating: 5

1 comment

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